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Board Game Glossary

The essential A-Z of tabletop terminology.

Glossary

A

Abstract

Defines games emphasizing strategy over thematic elements.

[Wikipedia] [BGG Glossary]

Alpha Player

A dominant player who leads or dictates play, particularly in cooperative games.

[BGG Forum]

Ameritrash

American-style games heavy on theme, conflict, and luck.

[BGG]

Analysis Paralysis (AP)

Excessive overthinking causing game slowdowns.

[BGG]

Area Control Game

Game genre where players vie to control areas on a board.

[Wikipedia]

Auction Game

Games based on bidding mechanics.

[BGG]

 

B

Balance

Ensuring fair play chances and game stability.

[BGG]

Beer & Pretzels Game

Casual, often silly games heavy on randomness.

[BGG]

Blind Bid

Secret bidding mechanic with simultaneous offers.

[BGG]

Block Wargame

Wargame featuring block units with hidden information.

[Wikipedia]

 

C

Card Drafting

Players select cards from a limited visible set.

[BGG]

CCG (Collectible Card Game)

Games with collectible card decks, e.g., Magic: The Gathering.

[Wikipedia]

Chrome

Added thematic elements not essential to game mechanics.

[BGG Glossary]

Cooperative Game

Players team against game system, not each other.

[Wikipedia]

 

D

Deck Building Game

Players construct personal decks during play.

[Wikipedia]

Dexterity Game

Games relying on physical skill.

[BGG]

Dice Drafting

Selecting dice from a common pool in the drafting phase.

[BGG]

Dungeon Crawl

Game scenarios focusing on exploration and combat in labyrinths.

[BGG]

 

E

Economic Game

Games simulating economic activities and resource management.

[BGG]

Eurogame

Strategy games with indirect conflict and economic focus.

[Wikipedia]

Expansion

Add-on content to base games.

[BGG]

 

F

Family Game

Games suitable for a broad age range, usually easy-to-learn.

[BGG]

Fiddly

Games/components requiring excessive manipulation.

[BGG]

 

G

Gateway Game

Easy games to introduce players to the hobby.

[BGG]

Grognard

Hardcore wargamer or deeply dedicated player.

[BGG]

 

H

Heavy

Games with complex mechanics and long playtimes.

[BGG]

Hex

A six-sided tile used for maps in many games.

[Wikipedia]

 

I

IRL

In real life, referring to face-to-face play.

[Urban Dictionary]

 

J

JASE

Pejorative for uninspired or derivative Eurogames.

 

K

Kingmaker

Player who can decide winner despite no chance of winning themselves.

[BGG]

 

L

Legacy Game

Games with permanently changing elements over campaign play.

[BGG]

Light

Games with simple rules and quick playtime.

[BGG]

 

M

Majority Control Game

Games where controlling the majority of items or area scores.

[BGG]

Meeple

Stylized wooden playing pieces.

[BGG]

 

N

Negotiation Game

Games focused on trading and diplomacy.

[BGG]

Newbie

New or inexperienced player.

 

O

OP (Overpowered)

Elements giving an unfair advantage.

Operational

Wargame scale larger than tactical but smaller than strategic.

 

P

Party Game

Socially-oriented games for larger groups.

[BGG]

Pie Rule

Balancing method in two-player games.

[FairPlay]

Player Elimination

Mechanic that removes players before game end.

Player Interaction

Degree players affect each other's gameplay.

[BGG]

 

Q

Quarterbacking

Synonymous with Alpha player.

 

R

Race Game

Games based on reaching a goal first.

[BGG]

Roll-and-Move

Mechanic wherein players move pieces based on dice rolls.

[BGG]

RPG (Role-playing game)

Games where players act roles guided by a GM.

[Wikipedia]

 

S

Scenario

Set of initial game conditions.

[BGG]

Secret Unit Deployment

Placing units hidden from opponents.

Set-Up

Initial preparation phase.

Solo Game

Game for a single player.

 

T

Tableau

Area where players place cards/items to build combinations.

[BGG]

Tactics

Short term decisions.

Tile Laying Game

Games primarily involving placement of tiles.

[BGG]

Trick Taking Game

Card games where trick winner takes collected cards.

 

U

Underdeveloped

Insufficiently connected or incomplete mechanisms.

 

V

Variant

Optional or modified rules/forms of a game.

Victory Conditions

Requirements to win a game.

Victory Points (VP)

Points scored towards winning.

[BGG]

 

W

Wagering

Betting mechanic.

Wargame

Strategic games simulating military conflict.

[Wikipedia]

WIP

Work In Progress. Often related to developing games or components.

[BGG]

Worker Placement

Players assign workers to actions, exclusive occupancy.

[BGG]

 

Z

Zero-sum

Game where all gains equal losses.

[Wikipedia]

ZoC (Zone of Control)

Area around units affecting movement and supply, common in wargames.

[BGG]

Zugzwang

Situation where any move worsens position (from chess).

[Wikipedia]

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